Wednesday, March 16, 2011

3d max models progression continued

This is the final image of my model with added textures and enviroments which i made to look like the sea with the sky in the background to make it look better and more realistic. to do this i made a plan at the side and underneath and added the textures on to the planes to make it like this.














After finishing the model i decided to make a fog enviroment to make it look more realistic, to do this i went on rendering, enviroment and under atmosphere i added Volume Fog and changed the density to make it as thick as i wanted it to be.

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