Today in lesson we did some 3ds max and we used the lighting skills we learnt last week, we made a box and deleted the polygons from the ends and top to make it have a corridor look, we made a cylcinder into a shape of a lampshade and placed at the top of the corridor then we made a spotlight made the falloff beam and hotspot larger so it shows the sides and the lampshades we then copied the lights and made as many as we wanted to and finished it off.
This picture is the rendered view of the corridor i made with the spotlights as you can see it comes out well and showes both the sides of the corridors.
Wednesday, January 26, 2011
Wednesday, January 19, 2011
Light Renders
Today in 3dmax we have learned how to do lighting, first of all you make a plane from a simple standard primitive and then you choose the 3rd tab along named "lights" and then make a target spot from above to make the light shine down on the plane, i made 4 differant renders with differant brightness/colours and im going to show them on my blog to show the work ive achieved.
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